A PyQT GUI application for converting InfoLease report outputs into Excel files. Handles parsing and summarizing. Learns where files are meant to be store and compiles monthly and yearly summaries.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
InfoLeaseExtract/venv/Lib/site-packages/PyQt5/bindings/QtQuick/qsgmaterialrhishader.sip

123 lines
3.8 KiB

// qsgmaterialrhishader.sip generated by MetaSIP
//
// This file is part of the QtQuick Python extension module.
//
// Copyright (c) 2022 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt5.
//
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file. Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
//
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license. For more information contact
// info@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
%If (Qt_5_14_0 -)
class QSGMaterialRhiShader : QSGMaterialShader
{
%TypeHeaderCode
#include <qsgmaterialrhishader.h>
%End
public:
class RenderState
{
%TypeHeaderCode
#include <qsgmaterialrhishader.h>
%End
typedef QSGMaterialShader::RenderState::DirtyStates DirtyStates;
public:
QSGMaterialRhiShader::RenderState::DirtyStates dirtyStates() const;
bool isMatrixDirty() const;
bool isOpacityDirty() const;
float opacity() const;
QMatrix4x4 combinedMatrix() const;
QMatrix4x4 modelViewMatrix() const;
QMatrix4x4 projectionMatrix() const;
QRect viewportRect() const;
QRect deviceRect() const;
float determinant() const;
float devicePixelRatio() const;
QByteArray *uniformData();
};
struct GraphicsPipelineState
{
%TypeHeaderCode
#include <qsgmaterialrhishader.h>
%End
enum BlendFactor
{
Zero,
One,
SrcColor,
OneMinusSrcColor,
DstColor,
OneMinusDstColor,
SrcAlpha,
OneMinusSrcAlpha,
DstAlpha,
OneMinusDstAlpha,
ConstantColor,
OneMinusConstantColor,
ConstantAlpha,
OneMinusConstantAlpha,
SrcAlphaSaturate,
Src1Color,
OneMinusSrc1Color,
Src1Alpha,
OneMinusSrc1Alpha,
};
enum ColorMaskComponent
{
R,
G,
B,
A,
};
typedef QFlags<QSGMaterialRhiShader::GraphicsPipelineState::ColorMaskComponent> ColorMask;
enum CullMode
{
CullNone,
CullFront,
CullBack,
};
};
enum Flag
{
UpdatesGraphicsPipelineState,
};
typedef QFlags<QSGMaterialRhiShader::Flag> Flags;
QSGMaterialRhiShader();
virtual ~QSGMaterialRhiShader();
virtual bool updateUniformData(QSGMaterialRhiShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
virtual void updateSampledImage(QSGMaterialRhiShader::RenderState &state, int binding, QSGTexture **texture, QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
virtual bool updateGraphicsPipelineState(QSGMaterialRhiShader::RenderState &state, QSGMaterialRhiShader::GraphicsPipelineState *ps, QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
QSGMaterialRhiShader::Flags flags() const;
void setFlag(QSGMaterialRhiShader::Flags flags, bool on = true);
};
%End
%If (Qt_5_14_0 -)
QFlags<QSGMaterialRhiShader::GraphicsPipelineState::ColorMaskComponent> operator|(QSGMaterialRhiShader::GraphicsPipelineState::ColorMaskComponent f1, QFlags<QSGMaterialRhiShader::GraphicsPipelineState::ColorMaskComponent> f2);
%End
%If (Qt_5_14_0 -)
QFlags<QSGMaterialRhiShader::Flag> operator|(QSGMaterialRhiShader::Flag f1, QFlags<QSGMaterialRhiShader::Flag> f2);
%End