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133 lines
4.5 KiB
133 lines
4.5 KiB
/****************************************************************************
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**
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** Copyright (C) 2019 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Quick 3D.
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**
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** $QT_BEGIN_LICENSE:GPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 or (at your option) any later version
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** approved by the KDE Free Qt Foundation. The licenses are as published by
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.15
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import HelperWidgets 2.0
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import QtQuick.Layouts 1.12
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Section {
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caption: qsTr("Shadows")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("Casts Shadow")
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tooltip: qsTr("Enables shadow casting for this light.")
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}
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SecondColumnLayout {
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CheckBox {
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id: shadowCheckBox
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text: backendValues.castsShadow.valueToString
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backendValue: backendValues.castsShadow
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Layout.fillWidth: true
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}
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}
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// ### all the following should only be shown when shadows are enabled
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Label {
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text: qsTr("Shadow Factor")
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tooltip: qsTr("Determines how dark the cast shadows should be.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 0.0
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maximumValue: 100.0
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decimals: 0
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backendValue: backendValues.shadowFactor
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Layout.fillWidth: true
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enabled: shadowCheckBox.backendValue.value === true
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}
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}
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Label {
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text: qsTr("Shadow Filter")
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tooltip: qsTr("Sets how much blur is applied to the shadows.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 1.0
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maximumValue: 100.0
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decimals: 0
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backendValue: backendValues.shadowFilter
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Layout.fillWidth: true
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enabled: shadowCheckBox.backendValue.value === true
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}
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}
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Label {
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text: qsTr("Shadow Map Quality")
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tooltip: qsTr("Sets the quality of the shadow map created for shadow rendering.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "Light"
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model: ["ShadowMapQualityLow", "ShadowMapQualityMedium", "ShadowMapQualityHigh", "ShadowMapQualityVeryHigh"]
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backendValue: backendValues.shadowMapQuality
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Layout.fillWidth: true
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enabled: shadowCheckBox.backendValue.value === true
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}
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}
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Label {
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text: qsTr("Shadow Bias")
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tooltip: qsTr("Sets a slight offset to avoid self-shadowing artifacts.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: -1.0
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maximumValue: 1.0
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.shadowBias
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Layout.fillWidth: true
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enabled: shadowCheckBox.backendValue.value === true
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}
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}
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Label {
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text: qsTr("Shadow Map Far")
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tooltip: qsTr("Determines the maximum distance for the shadow map.")
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}
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SecondColumnLayout {
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SpinBox {
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maximumValue: 9999999
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minimumValue: -9999999
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realDragRange: 5000
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decimals: 0
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stepSize: 100
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backendValue: backendValues.shadowMapFar
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Layout.fillWidth: true
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enabled: shadowCheckBox.backendValue.value === true
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}
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}
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}
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}
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