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447 lines
15 KiB
447 lines
15 KiB
/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Quick 3D.
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**
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** $QT_BEGIN_LICENSE:GPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 or (at your option) any later version
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** approved by the KDE Free Qt Foundation. The licenses are as published by
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.15
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import HelperWidgets 2.0
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import QtQuick.Layouts 1.12
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Column {
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width: parent.width
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Section {
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caption: qsTr("Principled Material")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("Alpha Mode")
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tooltip: qsTr("Sets the mode for how the alpha channel of material color is used.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "PrincipledMaterial"
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model: ["Opaque", "Mask", "Blend"]
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backendValue: backendValues.alphaMode
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Alpha Cutoff")
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tooltip: qsTr("Specifies the cutoff value when using the Mask alphaMode.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 0
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maximumValue: 1
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.alphaCutoff
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Blend Mode")
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tooltip: qsTr("Determines how the colors of the model rendered blend with those behind it.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "PrincipledMaterial"
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model: ["SourceOver", "Screen", "Multiply", "Overlay", "ColorBurn", "ColorDodge"]
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backendValue: backendValues.blendMode
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Index Of Refraction")
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tooltip: qsTr("Controls how fast light travels through the material.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 1
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maximumValue: 3
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.indexOfRefraction
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Lighting")
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tooltip: qsTr("Defines which lighting method is used when generating this material.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "PrincipledMaterial"
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model: ["NoLighting", "FragmentLighting"]
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backendValue: backendValues.lighting
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Layout.fillWidth: true
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}
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}
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}
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}
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Section {
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caption: qsTr("Metalness")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("Metalness")
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tooltip: qsTr("Defines the metalness of the the material.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 0
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maximumValue: 1
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.metalness
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Metalness Map")
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tooltip: qsTr("Sets a texture to be used to set the metalness amount for the different parts of the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.metalnessMap
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}
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}
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Label {
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text: qsTr("Metalness Channel")
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tooltip: qsTr("Defines the texture channel used to read the metalness value from metalnessMap.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "Material"
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model: ["R", "G", "B", "A"]
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backendValue: backendValues.metalnessChannel
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Layout.fillWidth: true
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}
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}
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}
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}
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Section {
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caption: qsTr("Normal")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("Normal Map")
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tooltip: qsTr("Defines an RGB image used to simulate fine geometry displacement across the surface of the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.normalMap
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}
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}
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Label {
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text: qsTr("Normal Strength")
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tooltip: qsTr("Controls the amount of simulated displacement for the normalMap.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 0
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maximumValue: 1
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.normalStrength
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Layout.fillWidth: true
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}
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}
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}
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}
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Section {
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caption: qsTr("Occlusion")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("Occlusion Amount")
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tooltip: qsTr("Contains the factor used to modify the values from the occlusionMap texture.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 0
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maximumValue: 1
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.occlusionAmount
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Occlusion Map")
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tooltip: qsTr("Defines a texture used to determine how much indirect light the different areas of the material should receive.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.occlusionMap
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}
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}
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Label {
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text: qsTr("Occlusion Channel")
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tooltip: qsTr("Defines the texture channel used to read the occlusion value from occlusionMap.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "Material"
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model: ["R", "G", "B", "A"]
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backendValue: backendValues.occlusionChannel
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Layout.fillWidth: true
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}
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}
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}
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}
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Section {
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caption: qsTr("Opacity")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("Opacity")
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tooltip: qsTr("Drops the opacity of just this material, separate from the model.")
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}
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SecondColumnLayout {
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SpinBox {
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maximumValue: 1
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minimumValue: 0
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.opacity
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Opacity Map")
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tooltip: qsTr("Defines a texture used to control the opacity differently for different parts of the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.opacityMap
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}
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}
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Label {
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text: qsTr("Opacity Channel")
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tooltip: qsTr("Defines the texture channel used to read the opacity value from opacityMap.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "Material"
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model: ["R", "G", "B", "A"]
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backendValue: backendValues.opacityChannel
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Layout.fillWidth: true
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}
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}
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}
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}
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Section {
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caption: qsTr("Roughness")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("Roughness")
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tooltip: qsTr("Controls the size of the specular highlight generated from lights, and the clarity of reflections in general.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 0
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maximumValue: 1
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.roughness
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Roughness Map")
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tooltip: qsTr("Defines a texture to control the specular roughness of the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.roughnessMap
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}
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}
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Label {
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text: qsTr("Roughness Channel")
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tooltip: qsTr("Defines the texture channel used to read the roughness value from roughnessMap.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "Material"
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model: ["R", "G", "B", "A"]
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backendValue: backendValues.roughnessChannel
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Layout.fillWidth: true
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}
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}
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}
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}
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Section {
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caption: qsTr("Specular")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("Specular Amount")
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tooltip: qsTr("Controls the strength of specularity (highlights and reflections).")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 0
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maximumValue: 1
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.specularAmount
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Specular Map")
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tooltip: qsTr("Defines a RGB Texture to modulate the amount and the color of specularity across the surface of the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.specularMap
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}
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}
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Label {
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text: qsTr("Specular Reflection Map")
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tooltip: qsTr("Sets a texture used for specular highlights on the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.specularReflectionMap
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}
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}
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Label {
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text: qsTr("Specular Tint")
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tooltip: qsTr("Defines how much of the base color contributes to the specular reflections.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 0
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maximumValue: 1
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.specularTint
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Layout.fillWidth: true
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}
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}
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}
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}
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Section {
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caption: qsTr("Base Color")
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width: parent.width
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Column {
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width: parent.width
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ColorEditor {
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caption: qsTr("Base Color")
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backendValue: backendValues.baseColor
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supportGradient: false
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Layout.fillWidth: true
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}
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SectionLayout {
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Label {
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text: qsTr("Base Color Map")
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tooltip: qsTr("Defines a texture used to set the base color of the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.baseColorMap
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}
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}
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}
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}
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}
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Section {
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caption: qsTr("Emissive Color")
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width: parent.width
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Column {
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width: parent.width
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ColorEditor {
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caption: qsTr("Emissive Color")
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backendValue: backendValues.emissiveColor
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supportGradient: false
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Layout.fillWidth: true
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}
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SectionLayout {
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Label {
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text: qsTr("Emissive Map")
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tooltip: qsTr("Sets a texture to be used to set the emissive factor for different parts of the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.emissiveMap
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}
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}
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}
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}
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}
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}
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